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3D Automotive |
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| - Introduction | ||||||||||||||||||||||
| - Functionality | ||||||||||||||||||||||
| - Integrated Multimedia | ||||||||||||||||||||||
| - 24/7 Promotion | ||||||||||||||||||||||
| - User Interface | ||||||||||||||||||||||
| - Future Enhancements | ||||||||||||||||||||||
| - Download & Installation | ||||||||||||||||||||||
| Integrated Multimedia All multimedia formats can be integrated, corporate video & audio, live & recorded television, published media (images/photographs), and CDs/DVDs – all in pixel perfect display whatever the screen resolution. MUSIC Player : is accessed via the 'Music' button on the main menu - This UI plays digital music files found in the C:\Media folder. From the main menu, click the 'Music' button. This opens a Media Player interface which uses a 'content stack' on the left hand side of the screen to list content, and a small media-playback applet in the bottom section of the screen to control playback (stop, pause, play etc.). Buttons with a + sign and shown with yellow text indicate container objects (such as albums or artist names) that may be clicked to reveal their contents. Once clicked, to go back 'up' the tree of container objects, just click the "+ .." button. PICTURE Player : is accessed via the 'Pictures' button on the main menu - Works exactly the same as the Music Player, except the media shown is static imagery rather than audio files. Any images placed in the C:\Media folder will be picked up from here. The entire stack can be played as a slideshow 'in sequence' by clicking the 'Play' button on the media player applet. VIDEO Player : is accessed via the 'video' button on the main menu - Works exactly the same as the music player. Either the nVidia PureVideo Platinum decoder or a suitable alternative codec must be installed on your system to play MPEG files. WEB Browsing : full support both within the 3D environment and full screen. | ||||||||||||||||||||||
LOCK a FILE or FOLDER to a SELECTED SCREEN :
Navigate to the File, or Folder in the case of Pictures, and then left-click the Padlock so it changes from its default ‘open’ to the ‘locked’ position. Starting and pausing a video is controlled by a left-click, and a right-click will return the video to its beginning, and display a cover image if present. As far as Pictures are concerned a left-click will proceed forward through the alpha/numeric listing, and a right-click will go back. | | |||||||||||||||||||||
A VIDEO COVER Image : can be applied to all video files by simply creating an 800x600 pixel image with exactly the same name as the video, but ending with a .jpg suffix, and then saving it into the appropriate folder where the corresponding video is saved. The system can also support the introduction of multi-dimensional Video Conferencing where Manufacturers, Distributors, Dealers and even customers could see and talk to each other from within the Virtual 3D Showroom. This functionality could offer a completely new approach to Customer Relationship Management. | ||||||||||||||||||||||
| ©2007 Buzz 3D | ||||||||||||||||||||||