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Home > Buzz 3D software Technical data > Input Device Compatibility

The engine is capable of adapting to suit a wide range of I/O devices, and can be easily expanded via script to support future devices as they become available. 

Joysticks and touch-screens are examples of such devices, as are Haptics (specifically covered under a subsequent heading), and even large-scale audience feedback systems in advanced 3D theatres.

 
   
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Real-time Virtual Reality physics
3D soundfields
Full-motion 3D animation
Script-driven functionality

Embedded multimedia content
Fully scaleable
3D Max exporter
Database compatibility
Progressive downloads
Real-time real world Physics
Full pixel shader support
Video over IP
Internal lightmap generator
eCommerce transactions in 3D
Import your existing 3D models
Touch-screen support