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Home > Buzz 3D software Technical data > Input Device CompatibilityThe engine is capable of adapting to suit a wide range of I/O devices, and can be easily expanded via script to support future devices as they become available. Joysticks and touch-screens are examples of such devices, as are Haptics (specifically covered under a subsequent heading), and even large-scale audience feedback systems in advanced 3D theatres. |
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Real-time Virtual Reality physics |
Embedded multimedia content Fully scaleable 3D Max exporter Database compatibility |
Progressive downloads Real-time real world Physics Full pixel shader support Video over IP |
Internal lightmap generator eCommerce transactions in 3D Import your existing 3D models Touch-screen support |
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