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Home > Buzz 3D software Technical data > Scripts

To avoid the need to recompile the 3D system each time a new feature is added or amended, interaction between the user and the 3D engine is governed by easily updatable ‘scripts’ that can be quickly and easily edited.  Changes to the 3D environment, 3D interface, multimedia content, camera paths, 3D object positioning and animations, as well as any associated data are all script driven, in order to permit rapid feedback (typically measured in seconds) of any planned change to the overall user experience. 

Such changes to any script are version-aware, and the Buzz 3D engine is capable of downloading script-updates in real-time, without adversely impacting the user experience.

 

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